using System.Collections.Generic;
using System.IO;
using Cysharp.Threading.Tasks;
using UnityEngine;
using Warudo.Core.Utils;
using Warudo.Plugins.Core.Utils;
using System;
using Object = UnityEngine.Object;

namespace Warudo.Plugins.Core
{
    public partial class CorePlugin
    {
        public async UniTask EnableHotReload()
        {
            throw new NotImplementedException();
        }
    }
}